Mercenaries · also Guild & craft, Foreign institution
Amber Brotherhood
Also called the Brotherhood
The trade fraternity with a fighting arm that moves amber along the amber road; it sells boarding discipline to lawful captains and half-lawful convoy lords alike.
The best-known convoy fraternity: a body contracted as a whole to supply a coherent boarding party with its own petty officers and discipline. A Northern Cities body that sells boarding discipline to lawful captains and half-lawful convoy lords alike.
At the table
Has done so long enough that the distinction embarrasses nobody. Its boarding parties are the best in the north; its brothers keep a private observance before action that outsiders are not shown. It says the road has never been closed for a whole season. Firms protective of their Near-Coast reputation decline to work alongside it, because it will not say whom else it serves. Fraternities are reliable within their articles but will not stay ashore after a landing; they are hired by lawful houses and half-lawful convoy lords alike.